Procedural Terrain Generation

🔗 Code Example:

🔗 Timestamps:

  • 0:35 How to draw a box in 3D

  • 4:56 How to draw grid of boxes in 3D

  • 8:35 Walking through the Starter Code (Disco Grid w Perlin Noise)

  • 9:37 Tweaking the code from 2D to 3D

🔗 References:

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Interactive Display with Rotating Blocks

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Disco Grid